Cheetah3D is a lean, fast, and elegant 3D modeling, rendering, and animation package with an easy learning curve. It simplifies the world of computer-generated imaging, enabling creation of 3D artwork for the next iPhone game or to make a first animated character. Cheetah3D 7 has large sections of its core completely rewritten and modernized, laying the foundation for subsequent point releases and making the overall program leaner and faster. Cheetah3D v7.0 has been re-architected at a foundational level, likely tapping into Apple’s latest graphics APIs, such as Metal. An updated UI reflects internal “leaning” of the code base with the major new feature being its new unbiased renderer.
General Features
- Written from the ground-up in Cocoa!
- Universal Binary application
- 64-bit version for Intel Macs
- Full support of Retina displays
- Highly intuitive, thoroughly Macintosh-like user interface
- OpenGL preview
- Customisable UI layout
- Almost all parameters can be animated
- Polygons can have any number of edges (ngons)
- Full set of object, polygon and point selection tools
- Full transformation hierarchy
- Additional features can be assigned to objects using tags
- Intuitive editors for objects, materials and properties
- Up to 16 different materials per mesh
- A Fully integrated, multi-threaded renderer
- Drag and drop materials onto your polygon selections
- Link external 3D files into the scene
- Multi object selection
- Character animation tools
- Snapping
- Customisable hot keys
- Customisable mouse controls
- Customisable toolbar